(100% neighbor bonus per adjacent reactor). This layout produces 40 MW output ( 1 SRE ). Try this checklist before you completely revamp your power source. 6, crafting time is 15s, producing 0. In vanilla factorio, without mods which change any of these values, the optimal ratio will be the same. One steam engine consumes 900kW of energy stored in steam, so each boiler can supply 2 steam engines: 1.8MW 0.9MW = 2. They produce electricity by consuming steam, using water pumped from an offshore pump that was heated to 165C steam with boilers or to 500C steam with heat exchangers. Geplaatst op 3 juli 2022 door . All trademarks are property of their respective owners in the US and other countries. Water: is a liquid which can be infinitely extracted from water tiles using an offshore pump; Steam: is a gas you can create by heating water in a boiler or heat exchanger; Other Factorio Guides: Boiler to Steam Ratio; Solar Panel Ratio; Console Commands & Cheats Change fluidbox height and base level of boiler, steam engine and pump to improve fluid flow. Remember that water in pipes still obeys Factorio physics; if you pipe your water a long distance, you may not get the full 1200/s. Steam that has a higher temperature than the maximum temperature of the steam engine (165C) is consumed at the normal rate (30 units/s), and does not yield more electricity. It's recommended to build them near or on bodies of water, as that lets you place offshore pumps where ever you want. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. Refer to Francis John play through video on YouTube on nuclear power. by Bauer Wed Jan 08, 2020 3:04 pm, Post by Honktown Mon Dec 02, 2019 1:56 pm, Post using 3 pumps and a tank, you can feed 28 heat exchangers. The offshore pump produces water from a lake or ocean. The current optimal ratio is 1 offshore pump to 20 boilers to 40 steam engines. There are mods that can add landfill tiles to existing blueprints if you're up for modding and using a blueprint rather than making your own reactor, and this design is one of my favourites - not objectively "best" perhaps, but has a certain elegance that I deeply appreciate alongside a decent serving of entirely respectable practicality. 1 Answer. Espaol - Latinoamrica (Spanish - Latin America). Also, before you set it up, make sure you nuke any landfill land to get a little pollution absorption to help manage your Fun fumes cloud. And probably how many Offshore Pumps you need for them? (Except that you can potentially turn 8 gigajoules of uranium fuel cell into 40 gigajoules of heat. makes troubleshooting easier. Community-run subreddit for the game Factorio made by Wube Software. My own personal Factorio super-power - running out of power. by steinio Fri Jan 03, 2020 4:52 pm, Post Valve Corporation. They only work when they're above 500 C, and have a maximum temperature of 1000 C. Temperatures above 500 don't increase efficiency; the exchanger will just store the heat, which it can then use later. Heat exchangers produce ~103 steam with a temperature of 500C every second. This means that you need 1.428 MW of production (of solar panels) and 100MJ of storage to provide 1 MW of power over one day-night cycle. It must be placed on a shoreline of a body of water on the map, and connected to a pipe or other object that accepts liquids. 4 Heat Exchangers boil 412.36 Water to Steam per second (103.09 per Heat Exchanger ). Each uranium fuel cell will power a nuclear reactor for 200 seconds. Then you just connect the reactors to exchangers and exchangers to turbines, also you need about 1 water pump per 10 exchangers (in vanilla). 40 MW of power output is consumed by 4 Heat Exchangers (10MW per Heat Exchanger ). HolyGarbage . Ratio of heat exchangers to turbines is 1:2, don't bother building lots of pipes for 10% les turbines. One offshore pump can supply 20 boilers and 40 steam engines. A perfect square of reactors has the highest theoretical efficiency, but at 3x3 and above you'll have reactors surrounded on all 4 sides and have no way to load the uranium fuel cells. I wasn't sure if Heat exchanger converts 1 water into 1 steam and there is nothing written in its tooltip. If the player uses mods which change the power generation of solar panels, or the energy storage of accumulators, but not the length of days, a simplified version of this equation can be used. Each turbine consume 60 water/s so 1200/60=20 turbines. Steam engines have two ports, allowing excess steam to flow through. The most heat exchangers I've been able to fit on a single length of heat pipe is 30 heat exchangers on 44 heat pipes; any more than that incurs significant heat loss. If the only effect the mod has on the game is it changes the total length of one day, without changing the ratio of dusk: day: dawn: night, then the equation can be simplified as. by azesmbog Fri Nov 29, 2019 4:19 pm, Post What I can't find is how much water a heat exchanger *consumes* to produce the 103ish steam per second. If you run an odd number of reactors, you should have a 2 by X rectangle with one reactor dangling off the end. Don't ask me how that works.). This ratio is. A theory without practice is dead, practice without a theory is blind, this quote is attributed to commander Alexander Suvorov. The steam production rate can also be calculated using the energy consumption: 1 Heat exchanger consumes 10MW, so it's putting 10,000,000 joule of energy into heating water/steam per second. This page was last edited on 13 September 2019, at 23:48. An offshore pump produces 1200 units of water per second, which is enough for 116.4 MW. If you overbuild reactors, you can end up wasting a lot of fuel cells without realizing it. So I've run into an issue with water for my Turbines. A steam turbine consumes 60 units of steam per second, which is 5.82 MW. Now you have 0 waste of fuel. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. Tileable Nuclear Reactor Design. 20. Hovering the mouse over a steam engine will display their current power production (Performance) and their possible power production (Available Performance), in a display on the right. There are multiple methods to produce electricity: Each steam engine needs 0.5 boilers when running at full capacity. This is taken from Accumulator / Solar Panel Ratio (which calculates this in an impressive mathematical way!) The glow of the heat pipes indicates temperature, with left ends being at the upper limit of 1000C. One boiler consumes 1. P UMPING U NITS M EETING P HYSICS S TANDARDS This mod started off as a project to sustain my most eco-unfriendly excessive water needs by implementing some Higher Tier Offshore Pumps. The heat can be used to convert water to steam using a heat exchanger and the steam can be consumed by steam turbines to produce power. I've confirmed that the true value is indeed 5.82, and updated everything accordingly. by mrvn Fri Nov 29, 2019 4:41 pm, Post The Factorio devs plan some refactoring for the upcoming version 0.17. Yogi Berra. Since heat exchangers consume 103.1 water each, a few dozen seems reasonable if . (Except that you can potentially turn 8 gigajoules of uranium fuel cell into 40 gigajoules of heat. Heat pipes (also in reactors and heat exchangers) glow with high temperatures. Tutorial:Main bus. So you have 10 + 12 = 22 pipes. you should have a 2 by X rectangle with one reactor dangling off the end. 9.89 gigawatts is a lot. 1 electric pump can keep up with rate of roughly 10 water pumps if i recall, so at least you don't need to have pump and waterpump flows in parallel. Ratio of reactors to whatever is 2x2 480MW reactor to 10MW heat exchanger, ratio of reactors to miners is 1:4 iirc, so double that miners, You will need 1x2 chunks space near water, so anywhere, maybe next to Oil Field's Uranium patch. Reddit and its partners use cookies and similar technologies to provide you with a better experience. As shown, making the heat pipes thicker allows supporting heat exchangers that are farther away. factorio offshore pump heat exchanger ratio fox hill country club membership cost. Not sure where you got those numbers from, but in 0.15, small pumps and offshore pumps pump at exactly the same rate: 1200 fluid/s. This page was last edited on 27 October 2020, at 13:19. Neighbor bonuses make nuclear very efficient: 1 reactor = 40MW = 4 exchangers = 7 turbines They produce electricity by consuming steam, using water pumped from an offshore pump that was heated to 165C steam with boilers or to 500C steam with heat exchangers. Factorio version: 1.1 Downloaded by: 1.88K users WHAT IS OFFSHORE P.U.M.P.S.? However you did warn me: Save often and reload if necessary during landfilling. It does not require electricity or fuel to operate. It took me 4 days to figure out the ratios related to nuclear power, so I figured I'd share. A reactor without neighbor bonus needs 4 heat exchangers so that all its heat gets consumed. Final ratio: 25 offshore pumps : 291 heat exchangers : 500 steam turbines. It takes 200J to heat 1 unit of water by 1C. This means the energy that was put into the steam to heat it to a higher temperature is wasted. So we know that one offshore pump can supply 20 boilers but is that the same for heat exchangers? Factorio - The Best Nuclear Power Ratio To generate ten fuel cells, you will need one U-235 cell and nineteen U-238 cells. by astroshak Wed Jan 08, 2020 11:15 am, Post Hence, each water pump can support a maximum of 40 steam generators. Designed for supporting scaled up machines from "Schall Machine Scaling" mod. For more information, please see our 75 crafting speed, while the induction furnaces use 3 * 1, so the ratio could be fine tuned a bit. I have been reading all about Nuclear power so I can convert my factory. Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. Thus, they can buffer 500 MJ of heat energy across their working range of 500C to 1000C, and require 485 MJ of energy to warm up from 15C to 500C when initially placed. The true maximally efficient layout is a 2 by X rectangle; this gives you access to every reactor. Get some landfill to straighten the edge youre gonna use. Steam engines will automatically adjust their power production and steam usage based on the current demands of the electricity network. https://wiki.factorio.com/index.php?title=Heat_exchanger&oldid=175988. All rights reserved. In practice, there is. r/factorio . Introduction Troubled by pipes having low flow rates? If not, ensure all. Are there enough steam generators (boilers, heat exchangers)? In theory, there is no difference between theory and practice. The water calculation has me stumped. chrisgbk 6 yr. ago Technically the HX consumes the water and outputs an equal amount of steam. The above ratio can be calculated from information available in-game: One boiler consumes 1.8MW of fuel and produces energy stored in steam at 100% efficiency. Place some pipes or a tank at the end to see if there is really water coming through. The optimal ratio is 0.84 (21:25) accumulators per solar panel, and 23.8 solar panels per megawatt required by your factory (this ratio accounts for solar panels needed to charge the accumulators). Press question mark to learn the rest of the keyboard shortcuts. Sushi Belt question : r/factorio. There are also times between day and night called dusk and dawn which complicate the calculations. At full 10 MW load this is 103.096 water per second. Also iirc tanks limit liquid throuput when it flows through them, so try connecting them on the side and not in-line if you have to at all. Give exchanger max heat you can then let the exchanger turn 25k water into steam. by gGeorg Sat Dec 07, 2019 1:00 am, Post SmartAlec105 having more than 2 steam engines per boiler could do that. The optimal ratio of accumulators per solar panel relies on many values in the game. So a 2x2 block produces 480MW (4*3*40). Additional comment actions. Do your pipes have water? you can put 4 heat exchangers at the end of ~135 heat pipes, but you can put 16 heat exchangers only at the end of ~50 heat pipes. There's no clear ratio as you need to account for heat bonus from other reactors but it's quite easy to calculate yourself, if you fuel the reactors it will show you produced heat in MW (with bonus) you just sum up all reactors and divide by heat exchanger power (all power/power per 1 hear exchanger) to get the number, then you do the same for turbines (all power/power per 1 turbine). When producing power, the steam engine will display a working animation: https://wiki.factorio.com/index.php?title=Steam_engine&oldid=188232. I concur the ratio is 1:1 cerified through testing. Mark IIIs are unable to complete a full cycle without going into meltdown and thus need to be shutdown mid-cycle in order to deal with the high amount of excess heat. Look at the windows in the pipes, hover over the pipes! Since steam is produced from water in a 1:1 ratio, this also means that 103 units of water are consumed per second. Neighbor bonuses make nuclear very efficient: 1 reactor = 40MW = 4 exchangers = 7 turbines, 2 reactor = 160MW = 16 exchangers = 28 turbines, 4 reactor = 480MW = 48 exchangers = 83 turbines. Additional comment actions. You can sideload water for a 1.1 GW plant. All trademarks are property of their respective owners in the US and other countries. The heat exchanger exchanges heat between a heat connection and water to produce steam. The number of boilers can be derived from the number of steam engines: 40 2 = 20. by mrvn Wed Jan 08, 2020 3:45 pm, Powered by phpBB Forum Software phpBB Limited. Stuck in a mission? 1 25k tank water disconnected from water input. These fuel cells are then burned in a nuclear reactor to create heat. The maximum length of heat pipe you can use depends on the combined distance of your heat exchangers from your reactors. This link for calculations. The steam produced is exactly 500C hot, even if the exchanger is hotter. Click on an empty cell to place a nuclear power plant. The lake under the oil field looks like a nice place, letting you place offshore pumps near the center, with the turbines extending to land. (Low quality because reddit wouldn't let me upload the full png) redditads Promoted. Heat exchangers have different dynamics to actual pipes. Steam engines are the most basic electricity generator, available to the player at the start of the game. The steam production rate can also be calculated using the energy consumption: 1 Heat exchanger consumes 10MW, so it's putting 10,000,000 joule of energy into heating water/steam per second. Connect water tank to exchanger for exactly 25k units water. Includes pipe, pipe to ground, pump, offshore pump, heat pipe. So the 50,000C are enough to heat up 103 units of steam per second, since 50,000 / 485 = 103.09. Does the game consider 1 water = 1 steam (just a different temperature?) 412.36 Water requires 1 ( 0.34) Offshore Pumps (1200 per Offshore Pump ). Pump Ratio ^ 1. The current optimal ratio is 1 offshore pump to 20 boilers to 40 steam engines. Is steam able to reach all steam engines? . Heat pipes are used to transfer heat from your nuclear reactors to your heat exchangers. Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. You can also have some steam tanks with additional turbines for power spikes (laser turrets etc) as reactors always work with 100% power tanks will store steam when you're not using it all), Factorio Cheat Sheet - That's all the information you need. The steam produced is exactly 500C hot, even if the exchanger is hotter. can you post a screenshot/blueprint? Fresh water is at 15C while the steam produced by heat exchangers and consumed by steam turbines is at 500C, a difference of 485C, so you need 1 unit of water for each 97kJ, which is roughly 10.3 units per MJ. Someone already mentioned the normal "build on a lake" strategy. Press J to jump to the feed. The heat exchanger exchanges heat between a heat connection and water to produce steam . where game_day is the number of seconds in the game day which is 25000/60 s by default. Privacy Policy. 1 offshore pump: 20 Steam Turbines. Ratio of reactors to whatever is 2x2 480MW reactor to 10MW heat exchanger, ratio of reactors to miners is 1:4 iirc, so double that miners. Using steam engines for power does not produce pollution, however using boilers to heat up the water does. One offshore pump can supply 20 boilers and 40 steam engines. Id probably put it on or next to either of the lakes in the middle north or middle south. Steam that has a higher temperature than the maximum temperature of the steam engine (165C) is consumed at the normal rate (30 units/s), and does not yield more electricity. Heat exchanger heats 15C water to 500C steam; It takes 0.2 kJ of burner energy to raise 1 water 1C; Steam is consumed by steam turbines at a rate of 60 units per second; (500C - 15C) 0.2 kJ 60 units = 5820 kW, or 5.82 MW. 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, Mechanical Throughput Magic (circuit-free), Frequently Suggested / Link Collections, https://wiki.factorio.com/Power_product lear_power, https://mods.factorio.com/mod/AdvancedNuclear3, https://mods.factorio.com/mod/LandfillEverything.